AI Insights · Timothy · April 2024
Top 5 High Fantasy Games Performance in Ecuador, Q1 2024
In Q1 2024, Ecuador saw notable trends in the performance of top high fantasy games, with fluctuations in downloads, revenue, and active users across both iOS and Android platforms.
During the first quarter of 2024, the high fantasy game category in Ecuador displayed dynamic performance across the top 5 apps on a unified platform. The data, provided by Sensor Tower, reveals intriguing trends in weekly downloads, revenue, and active users.
Akinator from Elokence experienced significant fluctuations in weekly downloads, starting at around 4.2K in early January and peaking at over 20K in early March. Weekly revenue saw a steady increase, reaching approximately $61 in mid-February before stabilizing around $45 by the end of March. Active users also surged, starting from 18.9K and reaching over 65K by mid-March.
Clash Royale from Supercell showed a robust presence with weekly active users consistently above 580K, peaking at 673K in early March. Weekly downloads fluctuated, hitting a high of 16K in early January and maintaining around 8K towards the end of the quarter. Revenue trends were relatively stable, with weekly figures fluctuating between $3.5K and $6K.
Lords Mobile: Kingdom Wars by IGG.COM had a varied performance. Downloads peaked at 9K in early February but fell to about 3K by mid-March. Revenue remained relatively stable, with weekly earnings around $2.5K, peaking at $3.2K in late February. Active users showed a peak of 25K in early February, with a slight decline towards the quarter's end.
Coin Master from Moon Active demonstrated impressive revenue performance, starting at $11.3K in early January and peaking at $13.8K by the end of the month. Weekly downloads showed a steady decline from 5.6K to around 3.7K. Active users remained relatively stable around 74K, with minor fluctuations throughout the quarter.
Dragon City - Breed & Battle! by Socialpoint exhibited moderate performance. Weekly downloads fluctuated between 3.4K and 5.8K, with active users starting at 132K and stabilizing around 124K by the end of March. Revenue trends showed a slight decline, from $2.1K to approximately $1.7K by the end of the quarter.
These insights, derived from Sensor Tower data, highlight the dynamic nature of high fantasy games in Ecuador. For more detailed analytics and trends, visit Sensor Tower.